Power play : how video games can save the world / Asi Burak and Laura Parker.
Publisher: New York : St. Martin's Press, [2017]Edition: First EditionDescription: xiv, 258 pages ; 22 cmContent type:- text
- unmediated
- volume
- 9781250089335 (hardcover)
- 794.8 23
- GV1469.34.S52 B86 2017
Item type | Current library | Call number | Status | Notes | Date due | Barcode | |
---|---|---|---|---|---|---|---|
ACADEMIC | FRANCIS LIGHT LIBRARY | LR 794.8 BUR (Browse shelf(Opens below)) | Available | LEISURE READING COLLECTION | 00001554 |
Includes bibliographical references and index.
Introduction -- Part 1. Not playing around anymore: Video games to enhance our understanding of the world, and each other -- Part 2. From Riyadh to Nairobi: Games that explore pressing social issues from around the world -- Part 3. From the lab to the screen: Games that aim to solve long-standing scientific and medical problems -- Part 4. The tools of a new generation: Celebrating a new breed of young game designers.
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