3D AUDIO / edited by Justin Paterson, Hyunkook Lee.
Series: Perspectives on music production seriesPublisher: London : Routledge, 2022Copyright date: ©2022Edition: 1stDescription: xix, 294 pages ; illustrations : 26cmContent type:- text
- computer
- online resource
- 9780429957222 (ePub ebook) :
- 9780429957239 (PDF ebook) :
- 9780429491214 (ebook) :
- 621.3893 23
Item type | Current library | Shelving location | Call number | Status | Notes | Date due | Barcode | Course reserves | |
---|---|---|---|---|---|---|---|---|---|
ACADEMIC | FRANCIS LIGHT LIBRARY | SHELVES 4 | 621.389 AUD (Browse shelf(Opens below)) | Available | FA1344 (INTRODUCTION TO VISUAL ARTS) | 00001025 |
Browsing FRANCIS LIGHT LIBRARY shelves, Shelving location: SHELVES 4 Close shelf browser (Hides shelf browser)
540 NOR Cambridge international AS and A level chemistry coursebook / | 615.8585 KIE Research in occupational therapy : methods of inquiry for enhancing practice / | 620.0015 BIR BIRD'S BASIC ENGINEERING MATHEMATICS / | 621.389 AUD 3D AUDIO / | 632.81 TUP INTRODUCTION TO NAVAL ARCHITECTURE / | 650.0151 LAU Business Mathematics / | 650.0151 LAU Business Mathematics / |
<P>List of Figures</P><P>List of Tables</P><P>About the Editors</P><P>List of Contributors</P><P>Preface</P><P></P><P>Chapter 1: 3D Audio in Broadcasting</P><P></P><P>Chapter 2: 3D Audio for Live Sound</P><P></P><P>Chapter 3: Towards 6DOF: 3D Audio for virtual, augmented and mixed realities</P><P></P><P>Chapter 4: Gestural control for 3D audio</P><P></P><P>Chapter 5: Psychoacoustics of Height Perception in 3D Audio</P><P></P><P>Chapter 6: Ambisonics Understood</P><P></P><P>Chapter 7: Binaural Audio Engineering</P><P></P><P>Chapter 8: Contextual factors in judging auditory immersion</P><P></P><P>Chapter 9: Spatial Music Composition</P><P></P><P>Chapter 10: Sound and Space: Learning from Artistic Practice</P><P></P><P>Chapter 11: Hearing History: A virtual perspective on music performance</P><P></P><P>Chapter 12: 3D Acoustic Recording</P><P></P><P>Chapter 13: Redefining the spatial stage: Non-front orientated approaches to periphonic sound staging for binaural reproduction.</P><P></P><P>Chapter 14: Mixing 3D Audio for Film</P><P>Index</P>
There are no comments on this title.